Inserting a spherical geometry into a voxel phantom

Dear Experts,

I have a voxelized 3D model. I’d like to insert spherical geometry using an SPH card, which will contain some voxels. Is this possible?
I read in a post from a year ago that it wasn’t easy to do. Has anything changed?
Any suggestions would be very helpful.

Dear Andrea,

It is still not possible to combine the Voxel and combinatorial geometry.

Cheers,
David

Thanks for the update, David.

Given this limitation, is there any other way to simulate a spherical inclusion within a voxelized volume? Perhaps by post-processing the geometry or using a specific user routine?

Best regards,
Andrea