I have a voxelized 3D model. I’d like to insert spherical geometry using an SPH card, which will contain some voxels. Is this possible?
I read in a post from a year ago that it wasn’t easy to do. Has anything changed?
Any suggestions would be very helpful.
Given this limitation, is there any other way to simulate a spherical inclusion within a voxelized volume? Perhaps by post-processing the geometry or using a specific user routine?